Virtual areas of the real world
The next trend of virtual assets
Deploy an international network of companies to interact with a new type of virtual asset.
A network of companies that will apply experience in working with various virtual assets, conducting expertise and analysis of new platforms that will help all participants to distinguish between a HYIP and a trend, identify the most promising areas for which it will develop and implement in-demand services and development models.
Thus, earning on new virtual assets will not be limited only to buying up locations for further resale, but will allow to form an ecosystem of new generation services, which will be in demand by a wide range of traditional businesses around the world.
Blockchain, cryptocurrencies ...
At first it was cryptocurrencies.
Whoever had time to interact with them the earliest - the one who had time to earn the most. At first there were few of them and it was possible to follow them somehow, but with the widespread use of technology, new virtual assets began to appear exponentially, as well as scams designed for beginners.
They still exist today, but they do not give such super profits as they did at first.
We have already clearly seen the strong connection between long-established technologies and brand new ones.
It would seem that network games existed a long time ago, and what blockchain and cryptocurrencies have to do with it.
But there was a collaboration of technologies and meta universes in which all content is strictly fixed on the blockchain and a virtual object can become your property.
In this case, we also saw how the plots of meta universes bought at the very beginning at 20-70$ with the growth of popularity significantly increased in price and today are sold from 15000$.
And large companies are buying plots for large sums of money
Metavillions/the beginning of virtual spaces on the blockchain
But meta-universes will remain virtual worlds inside a cell phone or computer
Nothing passes without a trace
It's time for new technologies and it's time for blockchain to break into the real world.
These technologies have been available for a long time,
but the widespread adoption of wearable augmented reality headsets is very close.
Which will trigger demand for real world virtual objects that will interact with augmented reality to host virtual content.
The world around us will be divided into sectors fixed on the blockchain that can be owned and monetized by renting out these areas, selling advertising space, or hosting your own commercial content.
In this case, the prospects for growth in the value of virtual assets in the form of virtual plots are directly related not only to the popularization of the technology, but also to the geographical location of real-world plots.
Virtual sections of the real world/ Augmented reality.
It would be quite logical to simply purchase new virtual assets and calmly wait for their value to rise or collapse.
But that won't work
We have all recently seen the NFT market boom and bust.
Since the beginning of its development, many people could not understand why someone pays huge money for incomprehensible pictures and they were right.
NFT market at that time was not yet formed and was looking for itself.
Later market participants began to realize their mistake and NFT assets began to depreciate rapidly.
In 2022 it seemed that this sphere had come to an end.
Ho NFT market chose the way to utilitarian
Value.
Instead of just pictures, NFT started to be used more often as a technology to realize game mechanics, like unique access keys and many other mechanics
Which immediately responded with an increase in the capitalization of the industry.
The same situation with the platforms of virtual sections of the real world - they are just looking for themselves.
Someone follows the path of game mechanics, someone wants to repeat the path of meta universes, someone just hopes for luck.
But they all have one thing in common - lack of utilitarian value.
Representatives of Web 3.0-marketplace Parcel have published a report on the state of the virtual real estate market. According to the analysts, the sales volume of plots and buildings in 2022 exceeded $1.4 billion, while in 2021 amounted to only $0.5 billion. That is, the market has grown almost threefold over the year. The authors of the report emphasized that virtual real estate demonstrated some of the best results among all categories of non-fungible tokens (NFT).